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Making Enlisted a Better Place №5

Server Update 22.11.2021

Soldiers, we are pleased to announce that we have solved the issues which related to experience accrual in cross-platform squads. Please note - if you continue to experience these issues, please restart the game.

Update ( - Playstation, Xbox)

Fixed the colour of bunker walls in the Fortified District mission. Changed the pose of soldiers with a Charlton automatic rifle in the Soldiers menu. Canceled the increase of the minimum distance to the capture zone when setting up an engineering Rally point. We'll tell you more about our plans in a separate devblog. Stay tuned.

Making Enlisted a Better Place №4

The realized improvements mostly or even completely are based on the feedback you leave in the special topics and discussions on the online communities.


Fixed lack of voice announcements of capturing points.


Increased the size of an enemy vehicle and construction markers. Corrected the aspect ratio of the marks to avoid proportional distortions. Removed blinking of construction markers for uniformity with vehicle markers. Changed seating order of crew members in the Grant Mk1 tank: the mechanic now occupies the third position in the tank (previously it was the fourth position). With the default number of crew members in the tank equal to 3, to start moving after revival, the second Gunner no longer has to wait to move to the driver's seat. Fixed a bug that caused a soldier to fly back excessively when a tank shell hit them. Improved the location of respawn points in Le Bre East mission of the Invasion of Normandy campaign. Fixed a bug that caused the P-47D-22-RE to not display the M8 rocket launchers.

Update ( - Playstation, Xbox)

In this update we introduce an important component of new soldier training mechanics: now you can "send unnecessary fighters to the rear" and get Bronze orders for it. We also continue to develop custom missions that can now be accessed directly from the battle mode selection menu, and the missions themselves have the ability to save presets of room settings, so that you do not waste time creating battles next time.

Making Enlisted a Better Place №3

Each update of "Making Enlisted a Better Place" focuses on a particular aspect of the game or a particular mechanic, where we fix bugs or add interesting features. The realized improvements mostly or even completely are based on the feedback you leave in the special topics and discussions on the online communities.

Server Update 01.11.2021

Increased the maximum number of AI-soldiers in Custom Matches up to 12 in squads and 20 in Lone Fighters.


Frequent flickering, which would occur in the game sessions list in ‘custom matches’, has been fixed. The placement of the "Hide Full" text in the filters while selecting Custom Games, which caused the text to be cut off, has been fixed. Fixed the "Show Filters" and "Create Game" buttons which were previously overlapping in the list of game sessions. Added the ability to spawn on motorcycles in the ‘Battle for Moscow’, ‘Invasion of Normandy’, and ‘Battle of Berlin’ campaigns in Custom Games. Corrected the name of the mission "Gorge" in the Russian localization of Custom Games.

Server Update 28.10.2021

The mechanics of the composition of party forming in custom games has been temporarily changed. Now there can only be one AI-soldier squad in a battle, which will be replaced by the second live player who enters the battle.

Making Enlisted a Better Place №2


Added the option to skip daily reward window animations by pressing Esc. Characters no longer try to climb through the air, jumping over the bodies of dead soldiers.


“Events” tab has been added to the main menu. Balance has been adjusted for the following mission.

Update ( - Playstation)

Fixed a bug which prevented the usage of medpacks with certain combinations of medpack usage speed abilities. Now, the starting ability of a rank III player will provide a 15% bonus to their medpack usage speed.