We are currently working on modeling major observation devices, including commander optics.
This devblog is about one of the most devastating firearms of WWII - flamethrowers are coming to Enlisted!
Today we’re talking about improvements in recoil and firearms control in general.
Let’s talk about armoured vehicles from the ‘Invasion of Normandy’ campaign.
Continuing the series of devblogs for the “Invasion of Normandy” campaign. We have already talked about the battlefields and now it is time to introduce you to the participants in the battles.
Here comes another collection of answers from the devs to your questions, gathered from our social networks and the official Enlisted Discord channel.
In this devblog series we will discuss the development of content which will form part of the campaign “Invasion of Normandy”.
Today we will talk about the "Situation awareness" — an important part of the AI in Enlisted. More specifically - how we are training the AI players of your squad to better identify hazards and priority targets.
We have increased the responsiveness to the teams in our other project - Cuisine Royale and already received many positive reactions of this change. We hope that you will see similar changes in Enlisted in the next test.
This time more than 47,950 players evaluated the development progress: a new location, vehicles from the final stage of the war and several dozen types and modifications of firearms.