Making Enlisted a Better Place №51
Each issue of our weekly series focuses on a certain aspect of the game or a particular mechanic, in which we correct smaller, but noticeable bugs and add new interesting features.
We think you have more than once wondered "How did I get shot?" when you were behind cover and didn't even see the enemy.
The most observant of you may have noticed that the camera was actually "attached" to your soldier's neck. We have adjusted this and improved its positioning! Now your soldier will not be prevented from looking directly into the eyes of the enemy and assessing the situation in battle correctly.
Trenches, foxholes, two shovels
The terraforming mechanics using shovels in Enlisted gets another improvement based on your feedback! It was too difficult for engineers to place their structures in the dug foxholes because the terrain was too uneven.
Now it’s much easier to place engineering structures, especially rally points, in a dug pit. We hope that Engineers will appreciate this improvement!
- Consoles: Fixed a bug where the shortcut hints on the squad selection screen would not fit properly when the “Safe area” setting was set to 90%.
- Fixed a bug that could cause the 10-second respawn timer to restart for the player if all vehicle slots become occupied.
WE APPRECIATE YOUR FEEDBACK!
Lots of exciting game mechanics have been realized or improved thanks to your ideas. We are watching our communities, other Enlisted sites and regularly check the forum for your feedback and reports.
So share, suggest, and report!