Animation improvements
Commanders, with the last update, we have improved the soldier’s movement animations in Enlisted!
Motion Matching algorithms have already made some of the transitions between movement animations much more realistic, such as sudden movements from a standing position, stopping after running or sprinting and turning in place. We plan to use this technology further to create additional transitional animations from other body positions.
Also, with Motion Matching, your soldiers' feet now "slide" much less when they turn or stop. And thanks to the improved inverse kinematics, you are now less likely to experience the "walking on air" effect on uneven terrain or its opposite, feet sinking into the ground.